2008-08-30

Saturday Morning at PAX

August 30, 2008 3:20:17 PM CDT

We're back in the hotel taking a breather after the absolutely hilarious Penny Arcade "Make a Strip" panel. Gabe sounds a whole heck of a lot like Dana Carvey-- it's really striking. What I love the most is, after seeing them, realizing how much of their personality is coming through in their comics. They took a couple suggestions from the audience as they were creating the comic for Monday. (The girl coming out of Mr. Coulton's trailer was originally a brunette.) They also changed Tycho's expression in the third frame from a disapproving look to one of envy/longing. All in all, it was amazing to watch them both work, and they're great presenters. They're naturally funny, and obviously they relate well with their audience.


We also sat in on the "Raising Children with Games" panel, which was interesting, but a little slow. They touched on a couple things that really resonated with me. The biggest of which was making single player games into communal events. My brother and I used to "tag team" single player games, passing the controller back and forth for alternating levels. We also used to just sit and watch each other, especially as we got older and our tastes diverged. I would watch him play Parasite Eve and ask questions to fill in the back story I missed before I sat down. He would watch me play FF7 (even though he played it too) just so he could experience it again without having to press X himself to get through all the dialog. These were great times my brother and I had, and I remember many occasions where we left an NES game that didn't have a save feature running over night so we wouldn't have to start from scratch.

The other thing that the panel touched on was incorporating mechanisms to control or remind people of how long they're playing. The panel, and most of the audience, seemed to think this was something we should "start" doing now, but Jenn and I both already had examples of games that did this in our minds. Guild Wars starts reminding you every hour (after a few hours) that you should take a break, and even 15 years ago EarthBound had a gimmick where the father of the main character, Ness, would call you on your cell phone and ask if maybe you felt like taking a break. That in particular was a great and really effective way of reminding the player of how long they'd been sitting there without fully breaking the fourth wall. It's not a new idea-- it's just that developers have a financial motivation to make their games as appealing as possible FIRST. Realistically, developers want you to play their game forever.

Friday Night Concert

August 30, 2008 9:19:59 AM CDT
The Concert Friday Night

Was amazing. Mostly.

The OneUps had already started playing by the time we got through the queue room, but man did they sound good. In spite of the fact that they mostly played music from games I had somehow missed as a kid, I was still perfectly content to listen to them. They had cleared the main theater of all the chairs so that it was standing-room only, and geeks being geeks, there was a huge mass of people crowded around the stage...plus another huge mass lining the walls of the room that were all sitting on the floor playing their DSs. It was an incredible sight actually, to look around and see so many faces bathed in the white glow of their handheld's screen, totally enjoying the live music while they played their favorite games and chatted on PictoChat. This whole trip can be characterized as me getting hit by things, because I was once again struck at how unusual this type of behavior was for a concert, but how right it felt anyway. I wish I had anticipated this better, because I had (quite foolishly) determined that there was no need to bring my DS with me to a concert.

There was actually a second reason I ended up wishing I had had it, and that's the Freezepops. Now, I like to consider myself a mild fan of electronic music. I go from the pretty mainstream end of things with Moby, through Blueman Group right up to Daft Punk. (Please don't criticize me for thinking is the "opposite" end of the electronica spectrum: it's what I know.) Where I start having a problem with electronic music is when it's just a synthesizer on a loop for 32 measures. The incredibly slow, 2 minute fade from ba-ba-dum, ba-ba-dum, to baaaa-dum, baaaa-dum doesn't do it for me, and neither does the "let's see how many instruments we can bang on all at the same time" kind of noise. While quite a few people at the concert seemed to appreciate this type of music, it pretty much just made my head hurt. Jenn and Pat sympathized, and we went outside into the lobby to wait for them to finish their set.

We stuck around though, because Pat and I both really wanted to see Jonathan Coultan perform. This turned out to be a wise move, because he was entertaining as hell. I may be too naive to know better than to admit this, but I actually only know of him because of the track he did for Portal called Still Alive. The rest of the audience was (once again) far better informed than I and was able to sing along to pretty much every track he played.

Friday in Seattle

August 30, 2008 8:50:08 AM CDT
Written Saturday morning about sightseeing in Seattle on Friday

My mouth is...let's see, how would the kids put it these days... nuked? We just barely caught the start of the concerts last night, which included the amazing OneUps, the Freezepops and Jonathan Coultan. That's kind of starting at the end though, so I'm gonna back up. (Writer's note: it's going to be a while before I get back to this.)
The whole day was awesome. We woke up early (and by early I mean 7ish local time, which would have already been 9 in Illinois and an incredibly late start for me). Pat was riding into Seattle to spend the day with us doing touristy stuff. We started out by going down to the Farmer's Market, which I can only really describe as a chaotic and haphazard assortment of inside and outside streets, alleys and hallways all lined with tiny little shops offering an incredible variety of goods. We saw the fresh fish counters, where they toss the goods across the room to each other (they didn't toss anything while we were watching though), and a bronze pig that apparently was some kind of historical thing. I don't know. We took a picture.

We spent some time wandering through the passageways getting lost and looking for a shop to sell us something tasty for breakfast. We found a corner bakery that smelled absolutely incredible. A mix of the freshest bread and cinnamon. In fact, the place had "cinnamon" in the name, but I can't remember exactly what it was called. (Edit: Despite the fact that I've attached an image with the exact name. Oi I'm dense sometimes.) I got a HUGE cinnamon pull-apart roll thing and a cup of coffee (NOT starbucks) and Jenn got a muffin of some sort. Pat got a cinnamon roll too and we walked down to a park area overlooking the bay. For some reason it was really windy-- Jenn and I joked we must have brought the "windy city" thing with us from Chicago. I couldn't complain though: bright, sunny, warm but not hot: it was perfect weather other than the wind and I was happy for it.

I want to take a minute here and make sure you understand that I've lived my entire li fe in Illinois; a state that has very little vertical geographic variance. (That's a nerdy way of saying "it's really damn flat".) I've spent my entire life in the suburbs and more or less surrounded on all sides by corn fields. Visiting a place like Seattle is interesting to me if for no other reason than for its actual honest to gods geography. There's real hills, and a bay, and things beyond the bay. It's all very interesting to look at. I was also struck by the idea that at some point in history, people had to build around the land and not just put things wherever the hell they wanted because everything was already completely flat without any water in the way. It really reminded me of SimCity. (Interesting point: when I play SimCity, the first thing I usually blow my entire budget on is terraforming the entire map to a nice flat area with n othing in the way to build around. I'd be the worst urban planner in the world. If I want to get really psychoanalytical, this urge must come from playing too much Populous as a kid.)

After we finished eating, we took all the obligatory photo combinations: Jenn and I, Jenn and Pat, me and Pat, just Pat, just me, just Jenn, some other random couple (they saw us doing our little photo shoot and asked us to take a picture of them), and of course the three of us. From there we walked along the water south past the aquarium and a bunch of seafood places. (Something else we don't have in Illinois: fresh fish.) Eventually we turned back towards the heart of the city and started trudging up some gnarly hills. We made a second city comparison at that point: we wondered if we were now in San Francisco. Some of those hills must have been close to a 40 degree grade, and we took 2 breathers on our way up 9 blocks. Pat showed us the areas where the underground tours run, and we once again took some obligatory tourist photos of the spot marking the historical start of the city (or something-- even Pat wasn't too clear.)


We're really bad tourists.



And Pat is a really bad tour guide.




Having satisfied our need for occasional exposure to the sun, we headed back towards the hotel and changed clothes (too many damn hills!) then headed down to officially start PAX. Jenn and I had planned our itinerary more than a week ago around the events we wanted to watch, the panels we wanted to sit in on, and where Wil Wheaton was going to be, so we had already decided to skip the keynote and its long queue line in favor of being able to catch a couple other things instead. We went to the expo hall while we waited for the first panel.

Editing note: The story stops here, abruptly, again. When one is on an awesome trip like this, finishing your complete story from yesterday isn't as important as going out and experiencing a great story today. The funny thing is, I can't remember everything we did after that but before the next post, which I guess proves my theory that it was a really damn good idea to write it down. Too bad you can't pause time and write for three hours to get everything in while it's still in your pathetic little head.

2008-08-29

PAX, First Day

Written Friday night about Friday afternoon and the start of PAX.

I'm typing this out on my incredible iPhone while Jenn, Pat and I sit on a ledge outside the main theater at pax. It's just the first day and already it's been incredible.

We started out by skipping the keynote, which apparently was incredible, but we were trying to catch some other things instead. We decided instead to brave the expo hall, which naturally was just packed. That type of environment just isn't my cup of tea, so I wasn't as enthusiastic being there as I was when I was looking over the booth list a week ago. The Valve booth was totally devoted to their new source engine-based game, Left 4 Dead. Being based on Source, and running on some incredible hardware, it looked great, but I have a hard time getting excited about FPSs anymore. I think I may have reached old man status in this genre now: I'll happily stick to my Counter-Strike (not Source!) and call that a day thanks. I was hoping that some of the guys from Valve might have been on hand, but in retrospect I wouldn't have had anything insightful to say to them given the chance anyway so I guess it doesn't really matter. Jenn picked up a couple Japanese soundtracks to our favorite Miyazaki films, and I picked up the obligatory "PAX 08" T-shirt. I really wanted a "Will Says: Don't be a dick" shirt, but apparently he's popular or something lately so there weren't any. The three of us also played our first xbox (360) game ever: Pirates vs Ninjas Dodgeball. That was mildly entertaining.

From there the first real event we "participated" in was a panel that was ostensibly supposed to be about violence in games, but was more of a discussion about a game publisher's first amendment right to release a game with adult content, a retailer's right to sell (or not sell) a game like that, and a consumer's right to purchase it. It was an interesting talk, and my fellow gamers surprised me with some questions for the panel that were pretty detailed and well thought out. I guess I shouldn't really be surprised-- the are geeks after all, but I wasn't prepared for the level of thought that was active in that room. It felt like a graduate student lecture.

It even ran long by a bit, and we went straight from the panel to the "queue room" to try to get into the Penny Arcade Q&A session. They let us in with about 15 minutes left, and I'm glad we didn't just skip it because Jerry and Mike are just hilarious. They had witty responses to pretty much every quesion from the audience, and Marrisa's Bunny even made an appearance on stage. We ended up staying in the theater for the Roosterteeth panel, which was also funny, but seemed to be somewhat...influenced by intoxication. It was great hearing the voices from RvB come out of real humans and not Halo characters though, and there were some great moments from these guys too. It jet seemed a little pale after catching the last 15 minutes of Gabe and Tycho.


Sent from my iPhone

Flying to Seattle & Settling In & Randomness

So this is kinda old. I'm not a professional blogger: I don't get this stuff down "right away" like I'm supposed to. I wouldn't have been able to post it at the time anyway, because as great as the hotel was, it didn't have free internet (you'll see.) Be that as it may, I have a chance to post it now, so I'm posting it. Also, and this ties into the whole "not a professional blogger" (or a writer) thing, and it's also important because I'm only going to say it once: I'm going to freely switch between past and present tense in the coming paragraphs, because sometimes I was writing what was immediately in front of me, and sometimes I was writing about what I just did in terms of what I was doing as I was doing it, and sometimes I was remembering it like it was a past event. This is clearly confusing and random, but I don't care.

Let me repeat: I. Don't. Care.

Moving on!



2008-08-30: 7:02 am PST
Written Friday morning about traveling Thursday

Ever since I got in my head to try to start documenting my life a little better, a part of my brain has been mentally keeping tabs on everything I do, trying to think about how I was going to write it down. As such, I have about a million things I want to spew out onto the screen right now, but I need to take a detour first and talk about shitty internet for a second.

The short of it is that I'm really looking forward to the day when the Internet (with a capital I) finally becomes ubiquitous. I say this now because while my fiancee is sleeping in bed trying to adjust to the time change, I'm sitting at the desk in our hotel room writing this....offline. The hotel has wifi access of course...provided you have an account with T-Mobile.

"Not to worry," I told myself, "they also have hardlines in each of the rooms so I'll just plug in." Like most wifi spots, as soon as you open your browser, you're redirected to a TOS page, and this one kindly states that each day your room will be charged $9.95 for access. That's not exactly the "complimentary internet access" they advertise on their website. To get back to my point, I seriously can't wait for the day when there's no monetary value left in charging for internet access because everybody just expects to be entitled to it, like being able to use public streets for your car.

Besides the crappy internet service though, this has got to be the nicest hotel room I've ever stayed in. Jenn booked a corner suite for us, which is essentially a sitting room with a nice big plasma TV and a desk in it, a hallway to the bedroom with a huge and beautiful bathroom off of it, and a bedroom with a king bed and another 60 inch plasma TV. The windows are floor to ceiling, and from our corner on the 23rd floor, the view is just great. In fact, we can see straight down into the skyway where the main door to the PAX LAN party is located! The blinds are even motorized, so flip a light switch and BRRRRRRRRR, the blinds go up or the blinds go down. Of course, technology can go to far too. The little guest services book sitting on the desk next to me warns that if you take something out of the minibar, the electric pressure sensors underneath each item will immediately and automatically bill the item to your room account. You can't even pick anything up! I wonder how many people they bamboozle with that little trick who don't read the book first.



I'm working out of order here, because there's a fair bit to talk about from yesterday's "travel" day too. Jenn and I both worked half-days, because our flight wasn't until 5:45 pm. Admittedly, it was hard to concentrate on anything at work with the anticipation of this weekend on my mind. Jenn swung by the office around quarter to noon to help make sure I made a timely escape from the office, and we headed back to my parents' place to finish packing up and meet Chris, who had foolishly agree to be our chauffeur. (Someday I'll know how to spell that word without auto-correct helping me.) We loaded our stuff up and went for lunch at PotBelly. (I grew up in suburbia, and while I am aware that there are far better places out there to eat, I'm used to the huge restaurant chains.) We still had enough time afterward to stop by Best Buy and see if there were any last minute game purchases we wanted to indulge in before coming to the new mecca of all gaming. I've been eyeing The World Ends With You and Super Dodgeball Brawlers for a while now, but I thought of the 70 bucks those two games would set me back, and I imagined of all the swag and collectibles that were waiting for us on the west coast and I managed to keep my anorexic wallet in my back pocket. We walked out empty handed and got back on the road.

I don't travel often, and I can't claim any great expertise in it, so forgive me if any of this ends up sounding naive. I like flying. I like flying out of O'Hare too. The airport is nice, and modern technology allows us to bypass the ticket counter entirely by using pre-printed boarding passes from home. With no baggage to check, we walked with to Chris up to security and said goodbye.

As much as I like flying, I'm not a big fan of the security checkpoint. When I was in eighth grade, I went with my class on a trip to Washington DC. That was the first time I ever flew on a plane, and I had a good time. While we were there, I bought a couple bottles of what eventually became Mountain Dew Code Red. At the time, it was still in trials in select areas of the country, because nobody from my class had ever seen it before. The effect that this stuff had on me at that age is an entirely different tale, and I might be tempted to leave it to Chris to tell since he was there all the way back then. His memory of the evening might be far more accurate than mine too...

At the end of the trip though, I still had one plastic 20 oz. bottle left, which I had packed in my carry-on for the trip home. When it went through the x-ray machine though, this smooth, solid-colored, cylindrical object must have caught their attention, because they pulled me and the bag aside and asked me to open it. I was more confused than anything because I knew there wasn't anything dangerous in my own bag, and I couldn't figure out what item they were talking about from their descriptions to me. They kept saying, "do you have something round in your bag?" which just didn't make any damn sense to me until we opened the bag and they saw the bottle of Mountain Dew in there. I remember the security guy doing kind of a scoff and rolling his eyes before sending me on my way.

The point of this sidetrack is that since then I have a very slight, almost imperceptible nervousness associated with going through that process. To be fair, my fear is probably far less than most other people's to begin with, but even though I know I have nothing dangerous and they have no reason to stop me, I always worry whether something they see on their screen is going to look like something else. None of this is terribly important I guess though, because Jenn and I both went through the checkpoint without so much as a second glance, and we proceeded to our gate. Well, we proceeded to what we thought was our gate. When we checked in online the previous night, the boarding passes we printed said B19. While we were walking through the terminal though, Jenn got a status update email from whichever online service she used to book the tickets, letting us know the gate had been changed to B21. "Not a big deal," we told ourselves, since we were headed in the right direction anyway. The funny thing is though, that the "Departure" monitors all over the place all still say B19, so that's where we took a seat.

We are ridiculously early. Like almost 3 hours early, because even with lunch and Best Buy and travel to the airport, getting through security was easy and our gate wasn't very far away. The big monitors that United have at their gates are pretty slick: they tell you which flight is currently boarding or arriving, which passengers have checked in, which are waiting on standby, and which flight is next "on deck." As we're keeping an eye on the monitor though, the next flight keeps coming up as Montreal, not Seattle. I walk down the terminal and check the board for gate B21: Rochester is on deck there. Eventually, with less than an hour to go before boarding, I check the Departures board again on my way back from the Starbucks (with a grande, iced, skim, no-whip white mocha in hand for my soon-to-be-wife) and find that we're now leaving from C21. I relate this to Jenn, and we shoulder our bags and march off towards the underground tunnel connecting to the remote terminal. I remember this tunnel from trips here as a kid-- back when you could still walk with your party all the way up to their boarding ramp. The tunnel has funky 70's (I'm assuming they are 70's: I wasn't actually alive at the time) neon lights on the ceiling and these long "people mover" conveyors to walk on. The kid in me enjoys these immensely, but don't tell anybody that, especially not Jenn, who would probably roll her eyes. When we emerge, we once again find our gate and take a seat. This time, the board does say Seattle, so we figure this time we might be in the right place.

While we still had time, I run off to the restroom while Jenn stays with the bags. When I get back, Jenn says she's not feeling so hot and takes her turn. I'm documenting it here folks: my wife is no longer allowed to drink Starbucks before flights. That probably wasn't the real cause, but she really wasn't feeling well, and was still indisposed when they started boarding our flight. The restrooms are immediately across from our gate, and I'm standing there nervously pivoting 180 degrees between the line of people shrinking into the plane, and the door to the lady's room across the way. With literally less than a minute left, she's back and we board pretty much directly in front of the 10 stand-by passengers waiting to take our seats.

The fun thing about airlines these days is twofold really. First, they overbook their flights, which makes financial sense to them but is just about the shittiest practice in the world for passengers. Second, even if you DO get on the plane, they don't seem to design them with enough room for everyone's bags. Had we boarded when we were supposed to, it wouldn't have been an issue, but literally being the last ones on the planes, there wasn't room left in the overheads for our rolly-wheeled carry on suitecases. Who designs an aircraft with 138 seats for people, but only enough space for 136 carry-ons? The head flight attendant made us walk all the back to the boarding ramp to have our bags checked and (presumably) pitched into the belly of our aircraft. On the walk back to our seats, we gathered quite a few sympathetic glances from our fellow passengers, but I bet all of them were secretly thankful it wasn't them.

Remember when I said I like flying before? This is the part I was really talking about. We took off. Yeah, that's it. It's my understanding that loads of people don't care too much for this step in the process, or the whole middle part I guess, but for me it's like a roller coaster. It's ironic, because for the first half of this flight, I just couldn't stop thinking about what it would feel like to fall straight down for 30,000 feet. I even wondered if I would have time as I fell to grab the iPhone on my hip and type out a last love note to Jenn. The laws of physics and aerodynamics probably make that pretty improbable, but I'd like to think that with no hope of saving myself I could at least tell someone somewhere in the world what was most important to me before I died.

Wow. Morbid. Okay, so back to fun flying. The whole middle part of flights (where you can't tell you're really moving) is usually pretty boring to me, and I'm thankful that I don't seem to have any kind of motion-sickness that would prevent me from watching a movie, reading a book, playing my DS or even typing on my computer. The last one was the thing I really wanted to be doing, but the incredible lack of room effectively excluded that for me. Instead I read a book. And a half. Both really good. Both, and this wouldn't be at all surprising if I had a chance to explain it yet, by Wil Wheaton. I'm kind of embarrassed to admit that I haven't read his books yet, because I've been reading his blog for a couple years now and have been incredibly entertained and inspired by him just from that. He convinced me that he was like me (even though he spends lots of time talking about how he's realized that lots of people are like HIM) and that he's a role model seriously worth looking up to. There's a lot more I want to write on that subject, but I'm trying to stay in the general vicinity of a single thread here.

I started with Dancing Barefoot, because it was the one that was in my backpack and not Jenn's and therefore easier to reach. Even though I don't make the time to read as often as I should, I can be voracious when you put something I'm genuinely enthralled with in front of me, and I just devoured the book. I was a huge Star Trek (TNG) fan when I was in middle school (and I'll admit it: high school too).

Oh, I'm afraid that I'm going to lose my thread. I'm running out of time to write! Jenn's going to be expecting me back in bed when she starts waking up, and I don't want to disappoint her.

Final thought: I've wanted to write about my life a lot lately, partly because I can't remember it that well and there's people and things in it now that I feel are worth remembering. But I'm struck by the cruel balance writers have to make: spend time shut in a room by yourself documenting the amazing things in your head, or be "out there" in the world, actually experiencing the very things you will eventually want to write about?